Spelunky FYI has a list of seeds that can be submitted to by users. If the spelunker’s actions affect level generation on (such as killing one of The Three Sisters or Madame Tusk, preventing their structures from appearing later), the differently generated area is also predetermined by the seed. Items with a normally randomized durability (such as Mattocks) have a determinate amount of uses, remaining consistent. This includes dark levels and echo levels, which occur in levels even if the spelunker beats the previous level in under 30 seconds.Ĭrates, Presents, Chests, and other openable loot always contain the same contents within. If a Level Feeling generates in a level, it is ensured that it always occurs in that level. Generation is almost entirely consistent on the same seed, even across different copies of Spelunky 2. Seeds reset with every game update, although it is possible to visit older iterations of a seed by downpatching Spelunky 2. It is impossible to extract the seed from a run generated in the standard Adventure Mode, as levels in Adventure Mode generate on the fly. Seeded Runs are unlocked by collecting the wooden Idol found on the Moon's surface in the Camp, allowing play on a predetermined run by entering a specified seed. The wooden Idol associated with Seeded Runs. Shortcuts are not accessible, and Terra Tunnel cannot be helped with building them. Spelunkers cannot be unlocked in Online Multiplayer, including those unlocked by beating the game. Nintendo Switch Online is required to play Online Multiplayer, even though Spelunky 2 utilizes its own servers from studio Blitworks rather than Nintendo’s servers. Players can invite other players to their game via a room code and either begin a run with them or search for other players in a public lobby.Ĭrossplay is available between PC, Xbox, PS4 and Nintendo Switch, with players in any of those platforms able to find and join each other. Online Multiplayer is accessed via the “Online” tab in the main menu. If the player with the white flag dies, the flag is passed to the second player, and so forth. Local Multiplayer does not use split-screen, and instead the first player is given a white flag, indicating that the game’s camera will follow them, regardless of where the other players go. In the character select screen, up to three other controllers can be connected, where they are then asked to select which Spelunker they wish to play as. Spelunky 2 can be played with up to four concurrent players, either locally or online.
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